![]() ![]() One major example they list is the rampant and arbitrary use of the "internal" keyword, which makes it harder for modders to modify or extend many of the game's systems. ![]() The letter, written collectively by the teams of a dozen total conversion mods, says that one of the main reasons most mods have been smaller-scale mods instead of total-conversion mods (such as Warband's 'Prophesy of Pendor' or the Game of Thrones-themed 'A World of Ice and Fire') is because of artificial roadblocks in the game's code. In a recently-released open letter to developer TaleWorlds Entertainment, a subset of the total conversion modding community criticize how TaleWorlds has been handling their game's mod support. Although medieval simulator Mount and Blade II: Bannerlord has some impressive mods available, there has been a notable absence of total conversion mods. ![]()
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